We continue the Stanzas and You series with a look at basic fighting stanzas. Most are very similar, but some actions and credits can dictate whether your fighting action is universal or more specialized to cause extra damage or status effects. So, we'll review basic fighting stanzas that take advantage of the three different types of physical damage one can deal - slashing, piercing or blunt - as well as a glance at my favorite style, Range.
Melee fighting - getting up close and personal
There's many different types of melee weapons one can use on Atys, but they pretty much all cause one of three types of damage - slashing, piercing, and blunt. Range damage type is the same, but doesn't come with the neat extra effects the melee stanzas offer. Let's look at some basic stanzas that take advantage of each.
Basic melee stanza. Note all melee weapons are highlighted. |
Adding the Bleeding skill alters what weapons can be used with the stanza |
Basic Ignore Armor stanza |
Basic Slow Attack stanza |
"Neat! So, can I..."
Let me just stop you right there - no, you can't combine the abilities. ;-)
Once you select one of the three, then you can't select any others nor can you use any different damage type weapons with that stanza unless you change it. Probably for the best. That would get abused pretty quickly.
Anyway, moving on to my favorite - Range Fighting.
Range fighting - new meaning to the term 'run and shoot'
Range fighting has a lot of downsides that are outshined by one huge benefit - range fighting is the only fighting style that allows the player to attack while on the run. That's right. You can attack while running away, and those slower creatures just toddle along after you taking bullets to the face until you get XP and materials. (So nice of 'em to do that.)
Basic Range Fight stanza |
Tips and Tricks
- Having trouble hitting your target when attacking bigger opponents? Try adding some Accuracy to your stanza to help land those hits against more skilled monsters.
- The Bleeding skill is exceptionally effective against boss creatures and other monsters with a lot of hit points.
- The Ignore Armor skill has been reported to be quite useful in PvP combat.
- Slow Attack tends to work best on creatures with slower attack rates (like bodoc) as the effect is more pronounced.
That's it for this brief overview of the fighting stanza! Tomorrow is a doubleheader - magic and crafting. The latter's pretty easy to set up; the former, not so much. Until then, keep your sights aligned and powder dry. -D T'k
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